Welcome to the ConveyUX after-session party. Blink is hosting this networking social for everyone with food & drinks while you chat with old friends and meet new ones.
Performing a complete reformulation of the user experience of the POS software used in the 150 stores of Coppel, from research to design and documentation, validation, and mobile application creation.
This showcase highlights key considerations for successful digital diary studies using Indeemo, learnings, and how to address challenges for small business owners.
Blink worked with NASA to uplift their Eyes on the Solar System (EotSS) app, which allows users to freely explore our solar system in real-time 3D. Simplify navigation resulted in a cinematic, story-driven publishing platform for 3D stories.
Quba Michalski is Blink's Director of Innovation. His primary role and passion is exploring emerging technologies and finding new, exciting ways to use them.
Megan Ruhlach is an architect/graphic designer turned Visual Designer, who worked in prototyping, branding, interior design, renderings, and photography.
Wednesday March 4, 2020 3:15pm - 5:00pm PST
FoyerWestin Hotel
Testing an AR interface and whether it can enhance the tourist’s visitor experience at a historic location. The final product was delivered in August 2019 to become a popular tourist attraction at Fort Ontario State Park, in Oswego, NY.
Homeless Navigation asks viewers to reflect on their personal interactions with people who are unsheltered in downtown Seattle, hoping to challenge our humanity at the individual, communal, and societal level.
M. Colleen McDavitt is working toward a Masters of Science in Human Centered Design & Engineering from the UW. She also works at King County Public Health.
Wednesday March 4, 2020 3:15pm - 5:00pm PST
FoyerWestin Hotel
This showcase offers an overview of the research, design, and engineering process Blink used to create the Passport design system for MarcomCentral. Using Passport this engineering-led company has begin to unify its products, ship faster, and improve customer satisfaction.
Brent makes evidenced-based recommendations related to market segments, marketing technology, and go-to-market messaging for Blink and our incredible portfolio of clients.
Wednesday March 4, 2020 3:15pm - 5:00pm PST
FoyerWestin Hotel
A geek version of the traditional Rock, Paper, Scissors game, taken to the next level with added AI features, Machine Learning and Azure Cognitive Services, to allow for more interactive gameplay.
Katrina Liu is a UX Director at Plain Concepts, an international development company with offices in USA, UAE, UK, Spain, Germany, and the Netherlands.
Wednesday March 4, 2020 3:15pm - 5:00pm PST
FoyerWestin Hotel
How human-centered design and methodology were used to create a more efficient platform for planning, creating, publishing, and reporting social media campaigns and ads. HYFN8 was revamped to receive a Digiday award for best ad publishing platform in 2017.
This discursive design imagining entertainment project seeks to be a powerful tool for modifying children’s behavior, to bring focus to and amplify our parental ambivalences and anxieties about using devices to get our kids to listen to us and cooperate.
How UX designers, researchers, and writers collaborate to provide a friendly and informative experience to write the interface for Salesforce's AI, Einstein.